User forums > Using Code::Blocks

Quake 3 engine.... can't inport solution

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grv575:
Believe you have to do the free registration with codeproject to download.
http://www.codeproject.com/tools/prjconverter/prjconverter.zip

zieQ:
Tjaalie, can you please attach the rpt file that is in the C::B folder so that we could know where the bug come from and correct it?!

Thanks

grv575:
I can duplicate the bug, but don't get a codeblocks.rpt file when it crashes (codeblocks rc1-1).  I'll try to use the cvs version as well when it finishes compiling.  It imports properly if the .sln is converted to .dsw using prjconverter.exe and then imported as a vc++ 6 workspace.

sln (right before crash):


dsw:

rickg22:
Are you sure it's a crash? If no codeblocks.rpt is generated, perhaps it's an assert failure or something (I *hate* those, there's no stack to trace! :( )

zieQ:
Where is the download link for quake3 engine? I may have a look into the bug ;)

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