User forums > Using Code::Blocks
Quake 3 engine.... can't inport solution
Michael:
--- Quote from: cborders on January 11, 2006, 06:40:03 pm ---I can import the projec with no problems, but it won't build. I followed the instructions earlier in this post and everything builds except for the quake3 project. I get the following linker errors. What am I doing wrong?
--- End quote ---
Did you you follow the instructions that grv575, right?
Did you install all what it is needed for M$ Toolkit 2003?
Can you let know which libraries are you linking to? And other useful info as C::B version, includes file, and so on.
Michael
cborders:
Ok, the first part was my idiocy!! I added the libs to the build options->linker like sugested, but I didn't have the quake3 project set as the active project! :lol: Sorry for that! Then I got this error
Execution of 'rem bash -c perl ./unix/cons -- release-TA' in 'C:\quake3-1.32b\code' failed.
so I just built the normal release build. Why is there anything about bash in a windows build script?
-=EDIT=-
I wrote a tutorial on how I got it to compile, it's in pdf for if anyone in interested you can drop me an email!
Michael:
--- Quote from: grv575 on August 30, 2005, 03:03:19 pm --- linker
--- End quote ---
Sorry for the question, but in the linker directory you have put a path to Visual Studio .NET 2003\Vc7\lib. Is this absolutely necessary? I think of someone not having Visual Studio installed.
Michael
grv575:
vc toolkit creates/uses that path as well
Michael:
--- Quote from: grv575 on January 13, 2006, 02:06:34 am ---vc toolkit creates/uses that path as well
--- End quote ---
Ok, I understand :). Thank you for the explanation.
Michael
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