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Quake 3 engine.... can't inport solution

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Michael:

--- Quote from: cborders on January 11, 2006, 06:40:03 pm ---I can import the projec with no problems, but it won't build.  I followed the instructions earlier in this post and everything builds except for the quake3 project.  I get the following linker errors.  What am I doing wrong?

--- End quote ---

Did you you follow the instructions that grv575, right?

Did you install all what it is needed for M$ Toolkit 2003?

Can you let know which libraries are you linking to? And other useful info as C::B version, includes file, and so on.

Michael

cborders:
Ok, the first part was my idiocy!!  I added the libs to the build options->linker like sugested, but I didn't have the quake3 project set as the active project!  :lol:  Sorry for that!  Then I got this error
Execution of 'rem bash -c perl ./unix/cons -- release-TA' in 'C:\quake3-1.32b\code' failed.
so I just built the normal release build.  Why is there anything about bash in a windows build script?

-=EDIT=-
I wrote a tutorial on how I got it to compile, it's in pdf for if anyone in interested you can drop me an email!

Michael:

--- Quote from: grv575 on August 30, 2005, 03:03:19 pm --- linker
 

--- End quote ---

Sorry for the question, but in the linker directory you have put a path to Visual Studio .NET 2003\Vc7\lib. Is this absolutely necessary? I think of someone not having Visual Studio installed.

Michael

grv575:
vc toolkit creates/uses that path as well

Michael:

--- Quote from: grv575 on January 13, 2006, 02:06:34 am ---vc toolkit creates/uses that path as well

--- End quote ---

Ok, I understand :). Thank you for the explanation.

Michael

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