User forums > Using Code::Blocks
Quake 3 engine.... can't inport solution
zieQ:
Well... A crash? Can you send the rpt file issued by the crash. I doubt it is the importer's fault but I could be wrong.
Rick, please note that I'm not actually working on the msvc importers, but I can help if something is wrong with them ;)
Tjaalie:
How im i suposed to send you the file if you hide your email adress???
Could you give it to me?? or send it to me @
CharlieGerhardus [here goes an "at" sign] hotmail [here should be a dot] com
(e-mail edited by rick)
zieQ:
You can attach files (convert it to txt) to your messages in additionnal options when you post a reply. You should avoid giving your email address you know :wink:
Classic_gamer:
An easy way to import the Quake 3 .sln is to convert it to a .dsw using this: http://www.codeproject.com/tools/prjconverter.asp and then import that in Code::Blocks (I don't know why this works but it does).
Tjaalie:
Thanks, but it can't find the link.
But im going to do a google search.
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