Project file for wxDialog-based app is in attachment
I've added some content into dialog since wxDialog can not have menus nor toolbars
Many Thanks to You, Byo!
![Cheesy :D](https://forums.codeblocks.org/Smileys/default/cheesy.gif)
I'll add the same contents to wxFormBuilder, too.
![Wink ;)](https://forums.codeblocks.org/Smileys/default/wink.gif)
wxSmith uses the same scheme as in current wizard, this can be changed without any harm to wxSmith's behaviour. Maybe current content of files could be tweaked a little bit because wxSmith always generates list of includes in source/header files - these could be disabled when using PCH by putting inside #if block. wxSmith should easily handle this ![Smiley :)](https://forums.codeblocks.org/Smileys/default/smiley.gif)
OK, I'll change the PCH Pre-processor definition to
WX_PRECOMP. This is also supported by wxFormBuilder. As wxSmith can use it easily, this could solve our problem.
@rjmyst3As byo wrote that wxSmith can support
WX_PRECOMP Pre-processor definition without any problem, I'll go ahead with it.
The following code, in the generated header, should not be a problem. AFAIK, if you wish to use this header to create Pre-Compiled Header then the following code is necessary, otherwise Not. IMHO, the following code is bit redundant.
#ifdef WX_GCH
#include <wx_pch.h>
#else
#include <wx/wx.h>
#endif
During compilation of cpp file, this code may not play a big role.
![Smiley :)](https://forums.codeblocks.org/Smileys/default/smiley.gif)
Regards,
Biplab