Recent Posts

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61
Using Code::Blocks / Re: How to switch between files in Code::Blocks editor window
« Last post by FrankPeelo on November 07, 2025, 04:05:47 pm »
Please have a look at the Browse Tracker plugin.

Strangely, I am not able to get it to work, it's not in the Plugins menu although the Plugin Manager says it seems to be installed. It's probably something silly that I am doing wrong, but now that @ccdric has sorted me out with side-by-side editing, I think I won't need Browse Tracker for the time being.

Thanks anyway!

Frank
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Using Code::Blocks / Re: How to switch between files in Code::Blocks editor window
« Last post by FrankPeelo on November 07, 2025, 03:35:21 pm »
I'm no sure I understand very well (I'm not natural English speaking)
but for me I can move the editor tab if the tab is the selected one, if not it just select it.
just move it on the right border slowly until a blue "ghost" windows appears in the center of the editor,  then release it. it should do what I understand you wants.

That's brilliant!

You understood me fine, but I did not understand you! But now I do. When I tried before, I was dragging the tab to the wrong place. The right border and the blue "ghost" windows, those were the hints that got me there!

Thanks again

Frank

63
Development / Re: AI may help us to create plugins
« Last post by HangNickHers on November 07, 2025, 03:28:21 pm »
Quote
For me C::B is quiet stable and runs for days without any issue. Just wanted to post this since I feel there is unjust criticism.

Same for me. Only problem I've found was that with the symbols browser. Other than that, it's been great.

Generative AI is just a tool now, it is up to the user to use it properly. In my very limited experience, I think code generation via AI is just like an enhanced wizard, user can adapt it to the requirements and for maintainability, basically using it just as a starting point. There is no point in hating generative AI imho.

On the flip side it can save allot of time with doing boilerplate stuff and simple bug fixes.

Absolutely. That is reasonable use. Not what I criticized. And I don't "hate" it, but, I don't love it either. It's unethical at a fundamental level -- all the data collection and how it's used. And things of that sort have caused a lot of damage already.
Snippets, scaffolding, code generators, things like that, have existed since forever. Thing is, really it should be limited in scope (everything must be limited in scope.) Interestingly, instructing a bot in a detailed manner, generating code, copying and pasting, making corrections and changes and testing could quickly become a boring process as well. But there are some among us who appreciate the process as it's always been, in its entirety; the creative process. Including creative ways of dealing with repetitive tasks.
Because of our nature, these things tend to attract or encourage stupidity and laziness. Programmers of (true) open source projects should know better. To have standards other than convenience and productivity and popularity. Many open source projects wouldn't even exist, were those the only standards. We should just use Micro$oft Open SourceTM ProjectsTM. Convenient, and productive indeed. Or imitate them, try to compete with them, in terms of convenience and productivity. And we should avoid C++ and such: more convenient and productive and popular languages exist, like Python or what our friend mentioned above.
And so we see people mentioning that garbage, and encouraging others to use it, showing how convenient, how amazing, how powerful, and how it can be used for everything. Easily impressionable morons. And lazy idiots without standards. It's disgusting.
64
Development / Re: AI may help us to create plugins
« Last post by Wkerry on November 06, 2025, 08:10:36 am »
When using AI for coding be very very careful that it does what you want as AI makes allot of coding mistakes.
On the flip side it can save allot of time with doing boilerplate stuff and simple bug fixes.
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Hi, thankyou for the prompt response, however I had a brainstorm, and figured out the problem from the error messages given in CB 20.03 before the debugger crashed. I am teh n00b, and whilst I would like to provide that info, what you suggest seems like a lot of work for a dope liek me  :P

For instance, I have no idea how to build from the command line.

Best of luck with this program though, as apart from the buggy debugger, it's great.

Best regards,

bad_terminal.
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Post a full rebuild log, see this.
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As topic.

Was using 20.something for years (all developing same program -  a learning excercise) ran into a problem recently I couldnt figure out in my head (I've never used the codeblocks debugger before, and have been troubleshooting in my head these past years) so I thought i'd try codeblocks debugger.

Unfortunatley the one that came with 20.something kept crashing, so I installed 25.03....which wont build any of the 60-odd previously working versions i'd already created.

Anyone have an  idea as to why?

Ta.
68
Using Code::Blocks / Re: Problem with standalone exe
« Last post by bad_terminal on November 05, 2025, 01:32:04 pm »
Surely somebody knows what all those different 'compliers' are and what the difference is?
I know. It is different compilers for the different cases. I have 3 compilers in use: one for Win64 (gcc 14.2, default), one for Win32 (gcc 14.2 for some automation tasks, old hardware has no Win64 drivers) and one for XP (gcc 9.3, really old hardware, no Win7 drivers).

Ok thankyou, that makes sense.
69
Development / Re: AI may help us to create plugins
« Last post by christo on November 04, 2025, 04:57:35 pm »
Generative AI is just a tool now, it is up to the user to use it properly. In my very limited experience, I think code generation via AI is just like an enhanced wizard, user can adapt it to the requirements and for maintainability, basically using it just as a starting point. There is no point in hating generative AI imho.

Regarding the bugs, whenever I see an issue with C::B, I'll try to fix it if I can, or report it. I've seen developers doing a wonderful job of fixing issues if proper details are provided with bugs. Patches are also accepted without any barrier. I think it is the responsibility of the users to report bugs properly so that developers have enough data fix them in their spare time.

For me C::B is quiet stable and runs for days without any issue. Just wanted to post this since I feel there is unjust criticism.
70
Help / Re: Different handling of placeholders
« Last post by rechtsanwaltsteyer on November 04, 2025, 11:16:25 am »
Thank you very much for the suggestions. In all the IDEs (Code::Blocks, KDevelop, and Qt Creator) i use, I have created some snippets/placeholders for different needs and a date snippet/placeholder to document the date of initial creation and subsequent versions in the source code header. Since I'm the only one working on the code, this allows me to avoid using Git and other version control systems.
Greatings Michael
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