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11
Nightly builds / Re: The 20 June 2021 build (12462) is out.
« Last post by nenin on Yesterday at 11:10:56 am »
I used this one: https://github.com/hyperrealm/libconfig/archive/refs/tags/v1.7.3.zip
I have no any minimal projects because I have no Visual Studio.
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Nightly builds / Re: The 20 June 2021 build (12462) is out.
« Last post by oBFusCATed on Yesterday at 10:45:04 am »
Can you share a minimal/example project which can be used to reproduce this?
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Nightly builds / Re: The 20 June 2021 build (12462) is out.
« Last post by nenin on Yesterday at 10:14:26 am »
C::B continue to throw similar dialogs in solid amount (few times for each target in solution), then finally import it. I can not say at that moment if this import is correct. 
In case of the <Cancel> I got RPT.
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Development / Re: RFC: Backticks
« Last post by oBFusCATed on Yesterday at 09:16:19 am »
You don't need them there. wx-config works fine on linux as it is now.
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Help / Re: Project - compiler changes do not cause debugger to change
« Last post by oBFusCATed on Yesterday at 09:15:24 am »
Nope, I'll post a patch later...
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Nightly builds / Re: The 20 June 2021 build (12462) is out.
« Last post by oBFusCATed on Yesterday at 09:14:31 am »
What happens if you press the continue button?
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Nightly builds / Re: The 20 June 2021 build (12462) is out.
« Last post by nenin on Yesterday at 08:46:19 am »
I got errors (see attached files) while tried to import VS Studio sln (from libconfig 1.7.3, https://github.com/hyperrealm/libconfig/releases ).
Windows 10 64b.
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Help / Re: Project - compiler changes do not cause debugger to change
« Last post by AndrewCot on Yesterday at 07:20:09 am »
Thanks for the feedback. How about the following as a solution:
Code
    if (bNotifyUpdate == true)
    {
        Manager::Get()->GetDebuggerManager()->SetTargetsDefaultAsActiveDebugger();
    }

Ticket 611 is different to this as ticket 611 is if I have read it correctly is that the devs have changed the compiler paths manually, but no the debugger exe and as such the debugger exe is referencing a non existent executable and then when they run the debugger the code  cmdexe = GetActiveConfigEx().GetDebuggerExecutable() loads the non existent directory into the cmdexe variable, but it is not checked to see if it is valid in the cbplug.cpp between lines approx 771 and line 943 where the debugger is launched.

My issue and ticket 611 are different, but related in that the symptom may be interpreted as the same as the debugger does not work, but they are not the same.
19
Development / Re: RFC: Backticks
« Last post by ollydbg on Yesterday at 06:16:24 am »
Then backticks are not meant to be used there. Use them in the other places.

I put this line:

Code
`echo -lm`

In the linker settings->Other linker options, and it works, here is the log:

Code
g++.exe  -o bin\Debug\test_cmdcmd.exe obj\Debug\main.o  -lm  
Output file is bin\Debug\test_cmdcmd.exe with size 60.84 KB
Process terminated with status 0 (0 minute(s), 0 second(s))
0 error(s), 0 warning(s) (0 minute(s), 0 second(s))

I think the backtick should also enabled in the search path settings, because for example, we can use
something like: eranif/wx-config-msys2: wx-config tool for MSYS2 based installation of wxWidgets using the mingw64 repository, Oh, maybe, those tools can be only used in the "Other linker options" or "Other Compiler options".  So, we don't need use backtick in the search directories.

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Help / Re: Project - compiler changes do not cause debugger to change
« Last post by oBFusCATed on June 20, 2021, 09:39:09 pm »
Nope, this is not acceptable, because cbEVT_SETTINGS_CHANGED is something related to the global settings.
I suppose the problem happens because m_activeDebugger in DebuggerMenuHandler and DebuggerManager are not updated appropriately.

Probably this is the same issue as this one: https://sourceforge.net/p/codeblocks/tickets/611/
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