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I have been using wxWidgets + CodeBlocks for quite a few years now. Very good IDE. Every year or so I check for updates and reinstall everything including the compiler. Before I used the TDM-GCC compiler but this time I switched to the MSYS2. I downloaded a functional version of CodeBlocks and then tried to build a new version of CodeBlocks using CodeBlocks_wx32_64.cbp. It does not find exchndl.dll.

exchndl.dll exists in "C:\msys64\codeblocks_25.03\src\exchndl\win64\bin"
I tried moving it to "C:\msys64\codeblocks_25.03\src\exchndl\win64\lib" but that did not work.
I tried renaming it to exchndl.dll.a. That did not work.

For the linker, line 150 of CodeBlocks_wx32_64.cbp has "<Add library="exchndl.dll" />" and line 166 has         
"<Add directory="exchndl/win64/lib" />".

I am wondering if the new compiler/linker does not accept a dll as a linkable library.

Can anyone help with this?
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Development / Re: Change to C++17?
« Last post by Miguel Gimenez on Yesterday at 07:56:14 pm »
Would tickets be moved also?
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Development / Re: Change to C++17?
« Last post by ollydbg on Yesterday at 02:34:38 pm »
I'm OK with C++17.

BTW: about the code repo, can we switch to git?
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Spam reported to moderator.
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Hi, everyone.

It seems that debugging a 32bit program with 64bit GDB doesn't work on Windows 7, so I create two debugger settings: one for 32bit, the other for 64bit, and I want to set different debugger for each build target(e.g. 32bit target use 32bit GDB, 64bit target use 64bit GDB), but I can't find any settings for this, I know how to change active debugger manually, but how to do this auto when I switch build targets.

I use CodeBlocks DEBUGGER BRANCH rev7790. sportzfy

Sorry for my bad english. Thanks! :-*

Kinda misleading. Would be more accurate to name it "Toolchain's default" rather than "Target's default", because the target is, y'know, Debug/Release.
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Development / Re: Change to C++17?
« Last post by christo on Yesterday at 06:10:53 am »
My current development environment (MinGW8.1) only supports upto C++2a, I can change C::B to C++20 or C++23 but then I will be out of the game for a while...

I think c++17 should be fine for now
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Using Code::Blocks / Re: [Solved]How to set different debugger for each build target?
« Last post by SmithJoe on September 16, 2026, 03:32:47 pm »
Hi, everyone.

It seems that debugging a 32bit program with 64bit GDB doesn't work on Windows 7, so I create two debugger settings: one for 32bit, the other for 64bit, and I want to set different debugger for each build target(e.g. 32bit target use 32bit GDB, 64bit target use 64bit GDB), but I can't find any settings for this, I know how to change active debugger manually, but how to do this auto when I switch build targets.

I use CodeBlocks DEBUGGER BRANCH rev7790.

Sorry for my bad english. Thanks! :-*

Interesting issue. It would be useful if Code::Blocks could automatically switch the debugger based on the selected build target.
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Development / Re: Change to C++17?
« Last post by Miguel Gimenez on September 16, 2026, 02:18:20 pm »
My current development environment (MinGW8.1) only supports upto C++2a, I can change C::B to C++20 or C++23 but then I will be out of the game for a while...
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Prostitution spam reported to moderator.
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