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Development / Re: Change to C++17?
« Last post by Miguel Gimenez on Yesterday at 07:56:14 pm »Would tickets be moved also?
As usual while waiting for the next release - don't forget to check the nightly builds in the forum.
Hi, everyone.
It seems that debugging a 32bit program with 64bit GDB doesn't work on Windows 7, so I create two debugger settings: one for 32bit, the other for 64bit, and I want to set different debugger for each build target(e.g. 32bit target use 32bit GDB, 64bit target use 64bit GDB), but I can't find any settings for this, I know how to change active debugger manually, but how to do this auto when I switch build targets.
I use CodeBlocks DEBUGGER BRANCH rev7790. sportzfy
Sorry for my bad english. Thanks!
My current development environment (MinGW8.1) only supports upto C++2a, I can change C::B to C++20 or C++23 but then I will be out of the game for a while...I think c++17 should be fine for now
Hi, everyone.
It seems that debugging a 32bit program with 64bit GDB doesn't work on Windows 7, so I create two debugger settings: one for 32bit, the other for 64bit, and I want to set different debugger for each build target(e.g. 32bit target use 32bit GDB, 64bit target use 64bit GDB), but I can't find any settings for this, I know how to change active debugger manually, but how to do this auto when I switch build targets.
I use CodeBlocks DEBUGGER BRANCH rev7790.
Sorry for my bad english. Thanks!