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1
Help / open projects are not shown
« Last post by Gowok on Today at 05:11:06 am »
the window area where opened files supposed to be is active from start-up

what happens when i make a new project is the main programming text window flashes something
presumably, the main file created for the new project, but quickly it returns this window area to

grey no files opened are displayed not the project neither the c++ files

BUT I can manually open the c++ files however not so with the project files the project file is not
displayed only the c++ file on the portion where the open projects and files are displayed, ONLY the c++ file is visible there after MANUALLY opening the c++ file

reinstalls don't seem to help, even more so one of the earlier settings is available which was a mingw64 bit compiler setup

this way i don't know how i can resolve the issue where i was having to register at the opened project file variable components to look for for the linker to resolve undefined reference errors
2
Nightly builds / Re: The 25September 2022 build (12908) is out.
« Last post by AndrewCot on Today at 01:46:04 am »
I think for wx 3.2.1 there are not more home pamde patches we need to apply ,right. Apart from long running 2D patch.
Correct. I am not aware of any outstanding issues with wx 3.2.1 or usign CB with 3.2.1 that have not already been resolved in the trunk (the MAC clipboard crash was the last issue, and it's in 12908 nightly build).
3
Nightly builds / Re: The 25September 2022 build (12908) is out.
« Last post by MaxGaspa on Yesterday at 05:31:45 pm »
Thank you for the new nightly that is fixing the latest crash observed using clangd code completion plugin.

Unfortunately the latest available clangd plugin  ( ClangdClientForCBNightly_20220813_rev12864_win64.zip ) can't be loaded with the new nigthly.

CB is complaining and not loading the plugin....

New version of clangd pluging will be very appreciated.....I'm addicted to it now...  ;D ;D
4
Plugins development / Re: Code completion using LSP and clangd
« Last post by Pecan on Yesterday at 05:21:33 pm »
I have a question:

LSP_ParseSemanticTokens(), what does this function used for?

The fastest way to satisfy a code completion request is to request the clangd "textDocument/DocumentSymbol" response.

However, that response does not have enough information to satisfy a code completion for a variable, enumeration, etc.

So clangd_client requests and parses the "textDocument/semanticTokens" record which does have variable info.
That response is very memory and process expensive. So we only use it when necessary (such as filling html Document popup info).

That particular response provides entries that need teasing out further info. The old CodeCompletion plugin has code to do that. I plan to use more of the old CodeCompletion parsing code in the future when needed.
 
5
Nightly builds / Re: The 25September 2022 build (12908) is out.
« Last post by killerbot on Yesterday at 05:05:38 pm »
I think for wx 3.2.1 there are not more home pamde patches we need to apply ,right. Apart from long running 2D patch.
6
Nightly builds / Re: The 25September 2022 build (12908) is out.
« Last post by dkulp on Yesterday at 02:41:20 pm »
The Mac version doesn't work for me.   Crashes on startup.   Looking through things, the wxwidgets build seems to be messed up.   It's linking against a library that isn't included: /usr/local/opt/pcre2/lib/libpcre2-32.0.dylib

I don't have that lib on my system (at least not in that location) so it fails to start.

7
Nightly builds / Re: The 25September 2022 build (12908) is out.
« Last post by Xaviou on Yesterday at 01:42:15 pm »
Hi.

OS X version of this rev can be downloaded from my Google Drive.
There is only a macOS-11.6 version.
Note that it is not a notarized version of the application.

32 bits version for Windows can also be found in the same place (wx-3.1.7 with the aui patch).

Debian Buster and Bullseye (32 and 64 bits) can be installed from my repo.

Regards
Xav'
8
Nightly builds / Re: The 25September 2022 build (12908) is out.
« Last post by Commaster on Yesterday at 01:20:21 pm »
ok great, I will skip 3.2.0 and then use this one when I step up, and no more need for the patch for wxaui
this weekend I will make a new nightly, first one still 3.1.7 based.

I guess next one?
9
Nightly builds / Re: The 25September 2022 build (12908) is out.
« Last post by AndrewCot on Yesterday at 01:12:58 pm »
Sorry, but got to ask and if not soon shoot me down ASAP (say "Go away until I get time and stop asking" or in your own words go away).

Any estimate on when Windows x64 nightly C::B built with WX3.2.1. will be officially released as a nightly?
10
Nightly builds / The 25September 2022 build (12908) is out.
« Last post by killerbot on Yesterday at 09:16:52 am »
We switched to wx 3.1.7 (with an extra patch applied on 13 August 2022) --> download the new wx dll's see link below

If you tested the 22 january nightly you may find your compiler executable has changed from gcc.exe to mingw32-gcc.exe and g++.exe to mingw32-g++.exe. Please correct this, you won't be asked again.

Get quick announcements through the RSS feed http://www.codeblocks.org/nightly/CodeBlock_RSS.xml

Before you use a nightly make sure you understand how it works.

A link to the unicode windows wxWidget dll(s) for Code::Blocks : https://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/Prerequisites/wxmsw31u_gcc_cb_wx317_2D_gcc810-mingw64-2.7z
A link to Mingw64 dll's needed by Code::Blocks : http://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/Prerequisites/Mingw64dlls8.1.0.7z


The 25 September 2022 build is out.
  - Windows :
   http://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/2022/CB_20220925_rev12908_win64.7z
  - Linux :
   none

The current SDK version is : 2.22.0

Resolved Fixed:

  • SDK: Add cbArtProvider::CreateBitmapBundle() (part of #1297).
  • wxSmith: Fix compilation in STL mode.
  • updated wxPdfDocument library for source_exporter plugin
  • updated hunspell library for SpellChecker plugin
  • removed old, no longer working file (applied ticket #1291: Redundant file - src\mac_pack)
  • applied patch #1287: Update SpellChecker due to use of deprecated functions used & remove hunspell source. Thanks Andrew!
  • applied (slightly modified) follow-up patch #1287: Update SpellChecker due to use of deprecated functions used & remove hunspell source
  • SDK: Fix icon size in AnnoyingDialog when using HiDPI (part or #1297).
  • Correct notebook icon sizes when using HiDPI with wxWidgets >= 3.1.6 (part of #1297).
  • Fix menu icons in HiDPI with wxWidgets >= 3.1.6 (end of #1297).
  • Fix a long standing bug in notebook when using HiDPI.
  • Fix HiDPI on image lists (wxTreeCtrl, debugger).
  • Add cbLoadBitmapBundleFromSVG().
  • Spellchecker: Use flags in SVG with wxWidgets >= 3.1.6.
  • Fix hangs when returning focus to C::B (ticket #1168, thanks pecan).
  • Fix assert on MAC (ticket #1313, thanks Andrew Cottrell).
  • Fix MAC ability to run console apps (ticket #1315, thanks Andrew Cottrell).
  • Fix detection of multiple deleted files (ticket #575).
  • FileManager: Fix access to settings (mixed 'hiden' and 'hidden').

Regressions/Confirmed/Annoying/Common bugs:


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