I use OSX 10.5
configured wxWidgets with:
./configure --prefix=/tmp/wxmac --enable-monolithic --enable-shared --enable-optimize --disable-universal_binary --enable-dynlib --enable-dynamicloader --enable-unicode --enable-threads --enable-gif --enable-pcx --enable-tga --enable-iff --enable-pnm --enable-xpm --with-mac --with-libpng=builtin --with-libjpeg=builtin --with-libtiff=builtin --with-libxpm=builtin --with-opengl --with-regex=builtin --with-zlib=builtin --with-expat=builtin --with-macosx-sdk=/Developer/SDKs/MacOSX10.5.sdk --with-macosx-version-min=10.5
configured codeblocks with:
./configure --prefix=/tmp/codeblocks --with-platform=macosx --with-contrib-plugins=all --with-wx-prefix=/tmp/wxmac
I modified the 2 script who can be found here:
http://wiki.codeblocks.org/index.php?title=Compiling_Code::Blocks_in_Mac_OS_X#Way_Two:_NeXT_.28bundle.29They are used to create the real app bundle without the startscript.
First you execute codeBlocks_createAppDir.sh
# Create the CodeBlocks.app bunde dir
mkdir ./CodeBlocks.app
mkdir ./CodeBlocks.app/Contents
cp CodeBlocks.Info.plist ./CodeBlocks.app/Contents/Info.plist
mkdir ./CodeBlocks.app/Contents/MacOS
cp CodeBlocks.sh ./CodeBlocks.app/Contents/MacOS/CodeBlocks
mkdir ./CodeBlocks.app/Contents/Resources
cp ./CodeBlocks.icns ./CodeBlocks.app/Contents/Resources/app.icns
#mkdir ./CodeBlocks.app/Contents/bin
#mkdir ./CodeBlocks.app/Contents/lib
#mkdir ./CodeBlocks.app/Contents/share/codeblocks/
cp -r /opt/codeblocks/share ./CodeBlocks.app/Contents/Resources
Then you modify codeBlocks_createTrueApp.sh at the first 3 lines.
After you set your wxMac and CodeBlocks installation Prefix you
execute the script.
#!/bin/sh
cbInstallPrefix="/tmp/codeblocks"
wxInstallPrefix="/tmp/wxmac"
# CodeBlocks copy
cp $cbInstallPrefix/bin/codeblocks ./CodeBlocks.app/Contents/MacOS/CodeBlocks
cp $cbInstallPrefix/bin/cb_share_config ./CodeBlocks.app/Contents/MacOS
cp $cbInstallPrefix/bin/cb_console_runner ./CodeBlocks.app/Contents/MacOS
cp $cbInstallPrefix/bin/codesnippets ./CodeBlocks.app/Contents/MacOS
cp $cbInstallPrefix/lib/* ./CodeBlocks.app/Contents/MacOS
# Wx copy
cp $wxInstallPrefix/lib/libwx* ./CodeBlocks.app/Contents/MacOS
install_name_tool -id @executable_path/libcodeblocks.0.dylib ./CodeBlocks.app/Contents/MacOS/libcodeblocks.0.dylib
install_name_tool -id @executable_path/libwx_macu-2.8.0.dylib ./CodeBlocks.app/Contents/MacOS/libwx_macu-2.8.0.dylib
install_name_tool -id @executable_path/libwxsmithlib.0.dylib ./CodeBlocks.app/Contents/MacOS/libwxsmithlib.0.dylib
install_name_tool -change $cbInstallPrefix/lib/libcodeblocks.0.dylib @executable_path/libcodeblocks.0.dylib ./CodeBlocks.app/Contents/MacOS/CodeBlocks
install_name_tool -change $cbInstallPrefix/lib/libwx_macu-2.8.0.dylib @executable_path/libwx_macu-2.8.0.dylib ./CodeBlocks.app/Contents/MacOS/CodeBlocks
install_name_tool -change $cbInstallPrefix/lib/libwxsmithlib.0.dylib @executable_path/libwxsmithlib.0.dylib ./CodeBlocks.app/Contents/MacOS/CodeBlocks
install_name_tool -change $cbInstallPrefix/lib/libcodeblocks.0.dylib @executable_path/libcodeblocks.0.dylib ./CodeBlocks.app/Contents/MacOS/codesnippets
install_name_tool -change $cbInstallPrefix/lib/libwx_macu-2.8.0.dylib @executable_path/libwx_macu-2.8.0.dylib ./CodeBlocks.app/Contents/MacOS/codesnippets
install_name_tool -change $cbInstallPrefix/lib/libwxsmithlib.0.dylib @executable_path/libwxsmithlib.0.dylib ./CodeBlocks.app/Contents/MacOS/codesnippets
install_name_tool -change $cbInstallPrefix/lib/libcodeblocks.0.dylib @executable_path/libcodeblocks.0.dylib ./CodeBlocks.app/Contents/MacOS/cb_share_config
install_name_tool -change $cbInstallPrefix/lib/libwx_macu-2.8.0.dylib @executable_path/libwx_macu-2.8.0.dylib ./CodeBlocks.app/Contents/MacOS/cb_share_config
install_name_tool -change $cbInstallPrefix/lib/libwxsmithlib.0.dylib @executable_path/libwxsmithlib.0.dylib ./CodeBlocks.app/Contents/MacOS/cb_share_config
install_name_tool -change $cbInstallPrefix/lib/libcodeblocks.0.dylib @executable_path/libcodeblocks.0.dylib ./CodeBlocks.app/Contents/MacOS/cb_console_runner
install_name_tool -change $cbInstallPrefix/lib/libwx_macu-2.8.0.dylib @executable_path/libwx_macu-2.8.0.dylib ./CodeBlocks.app/Contents/MacOS/cb_console_runner
install_name_tool -change $cbInstallPrefix/lib/libwxsmithlib.0.dylib @executable_path/libwxsmithlib.0.dylib ./CodeBlocks.app/Contents/MacOS/cb_console_runner
install_name_tool -change $cbInstallPrefix/lib/libwx_macu-2.8.0.dylib @executable_path/libwx_macu-2.8.0.dylib ./CodeBlocks.app/Contents/MacOS/libcodeblocks.0.dylib
install_name_tool -change $cbInstallPrefix/lib/libwxsmithlib.0.dylib @executable_path/libwxsmithlib.0.dylib ./CodeBlocks.app/Contents/MacOS/libcodeblocks.0.dylib
install_name_tool -change $cbInstallPrefix/lib/libcodeblocks.0.dylib @executable_path/libcodeblocks.0.dylib ./CodeBlocks.app/Contents/MacOS/libwxsmithlib.0.dylib
install_name_tool -change $cbInstallPrefix/lib/libwx_macu-2.8.0.dylib @executable_path/libwx_macu-2.8.0.dylib ./CodeBlocks.app/Contents/MacOS/libwxsmithlib.0.dylib
cp -R $cbInstallPrefix/share/codeblocks/ ./CodeBlocks.app/Contents/Resources/share/codeblocks
for dotso in ./CodeBlocks.app/Contents/Resources/share/codeblocks/plugins/*.so
do
#echo $dotso
# install_name_tool -id $dotso ./libcodeblocks.0.dylib CodeBlocks
install_name_tool -change $wxInstallPrefix/lib/libcodeblocks.0.dylib @executable_path/libcodeblocks.0.dylib $dotso
install_name_tool -change $wxInstallPrefix/lib/libwx_macu-2.8.0.dylib @executable_path/libwx_macu-2.8.0.dylib $dotso
install_name_tool -change $wxInstallPrefix/lib/libwxsmithlib.0.dylib @executable_path/libwxsmithlib.0.dylib $dotso
done
However if i start the app bundle the application crashes.
The faszinating part is:
1. if I compile wxMac and replace the Apple delivered wxMac with my own compiled librarys the application does not crash but runs very slow.
2. If I use the Apple delivered wxMac for CodeBlocks the application also runs very slow.
3. The splashscreen does not change for about 30 seconds in booth cases.
4. If I switch to another application while CodeBlocks shows the spashscreen Codeblocks hangs completely.
5. I have the same problem with the released 8.02 CodeBlocks.
You can restore the original apple wxMac libs with pacifist. The libs are stored in the coreBSD.pkg Package on the OSX DVD.
Can someone help here? Beeing able to use CodeBlocks on OSX would be great.
Greets Louis.
[attachment deleted by admin]