hi,
i am getting a little frustrated and just need to see if i am doing anything wrong or not doing something that i should be,
i am trying to build an SDL project,
i use the following linker options
mingw32
SDLmain
SDL
opengl32
glu32
#include <SDL/SDL.h>
<have also tried>
#include "SDL.h"
#include "SDL/SDL.h"
#include <SDL.h>
</have also tried>
my SDL folder is in include folder neighbouring GL folder, etc.
my .lib are in the lib folder
i put my .dll in the windows/system folder and right now i think this might be the only thing i should change maybe slot it into the bin folder......
i created from an empty project because i don't enjoy the sdl wizard, i build and ran and it worked fine, then i included windows.h, which i suppose i didn't need to, but before i removed it, i rebuilt and something didn't work, so i removed my piece of code (and windows.h include) , and rebuilt, says cannot find SDL.h, so i check my linker and they are dropped, so i add them in again, but still get the same error.....now even if i close off code blocks and reopen and even make another new project (even just a simple one) it still can't find SDL.h,
is there anything at all that i am supposed to do