If you write
struct tMyStruct_
{
int MyInt;
double dMyDouble;
bool MyBool;
};
typedef struct tMyStruct_ tMyStruct;
won't be completed. Same with
What will be completed is
although I think it isn't valid c++ (I just tried it and gcc compiled without errors/warnings :shock:)
For the windows-structs it isn't that easy, since they are defines either for the -A or for the -W version (e.g. WNDCLASSEXA) (depending whether you are using unicode).
#ifdef UNICODE
#define EDITWORDBREAKPROC EDITWORDBREAKPROCW
...
typedef WNDCLASSW WNDCLASS,*LPWNDCLASS,*PWNDCLASS;
Anyway, I'm glad that codecompletion does work for structs. I'm going to change my structs, wich are happily not that many
![Cheesy :D](https://forums.codeblocks.org/Smileys/default/cheesy.gif)
Greetings raph