I've been trying for a while now to get the Ogre3D engine to work with Code::Blocks, but I'm still having troubles.
I followed the instructions on Wiki to the letter, and couldn't get it to even compile, however, oddly enough, one WinXP reinstall later, and I got the sample code to run almost immediately.
My problem come when I try to run the program (both from within Code::Blocks and without), I just keep getting an initialization error, but I dont know whether this is a problem with Code::Blocks making a mistake when it compiles and links, or whether there's a problem with the way I have windows set up
the hex error number is:00xc0150002, and the program never actually starts, instead, code::block console_runner window appears, along with a dialog, with the error report.
Sorry if this is in the wrong place, or if I should be contacting Microsoft instead, but I don't relly want to run the VCTK from the command line, or splash out money I don't have on a full blown Microsoft compiler.
I've got everything sorted out as in the Wiki, and I'm using the right compiler with my project, so I don't think it's these.
Any help would be appreciated.