Hi
I've spent the better part of five hours today reading articles and experimenting with settings, in an attempt to get that SFML sample working again.
(I'm not even sure, from things I've read, whether the Project/Build Options should be in the Workspace area or the <file>.cbp area. For now I'm putting information in the <file>.cbp area.)
Here are the Build Option settings according to what I understand of various articles I've read (error code to follow)
First:
In C::B my build options are not on the Workspace level, they're one level down, the ProjectName level.
C:\Program Files (x86)\CodeBlocks\MinGW\freeglut\
C:\SFML-2.2
1) Linker settings (in this specific order)
sfml-graphics-s-d
sfml-window-s-d
sfml-system-s-d
freeglut
opengl
gdi32
winmm
2) Search Directories
Compiler:
C:\SFML-2.2\include
C:\Program Files (x86)\CodeBlocks\MinGW\lib
C:\Program Files (x86)\CodeBlocks\MinGW\freeglut
Linker:
C:\SFML-2.2\lib
C:\Program Files (x86)\CodeBlocks\MinGW\freeglut\bin
3) #Defines
SFML_STATIC
-D FREEGLUT_STATIC
I know there are pathway problems but I'm at the extent of my understanding about it.
http://www.transmissionzero.co.uk/computing/using-glut-with-mingw/ has been helpful, I may have misunderstood something or missed a step.
A copy of freeglut.dll is in \freeglut\bin and is also in the Windows System32 directory.
Here's the error log, hopefully I can get a couple of specific pointers and explanations for what I'm still not understanding.
Thanks again. And sorry if this post was too long.
-------------- Build: Debug in TRY_04 (compiler: GNU GCC Compiler)---------------
mingw32-g++.exe -LC:\SFML-2.2\lib -L"C:\Program Files (x86)\CodeBlocks\MinGW\freeglut\bin" -o bin\Debug\TRY_04.exe obj\Debug\src\main.o -lsfml-graphics-s-d -lsfml-window-s-d -lsfml-system-s-d -lfreeglut -lopengl32 -lgdi32 -lwinmm
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(RenderTarget.cpp.obj): In function `ZN2sf12RenderTarget13resetGLStatesEv':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/RenderTarget.cpp:355: undefined reference to `__GLEW_ARB_multitexture'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/RenderTarget.cpp:357: undefined reference to `__glewClientActiveTextureARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/RenderTarget.cpp:358: undefined reference to `__glewActiveTextureARB'
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(RenderTarget.cpp.obj): In function `ZN2sf12RenderTarget14applyBlendModeERKNS_9BlendModeE':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/RenderTarget.cpp:424: undefined reference to `__GLEW_EXT_blend_func_separate'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/RenderTarget.cpp:426: undefined reference to `__glewBlendFuncSeparateEXT'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/RenderTarget.cpp:437: undefined reference to `__GLEW_EXT_blend_equation_separate'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/RenderTarget.cpp:439: undefined reference to `__glewBlendEquationSeparateEXT'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/RenderTarget.cpp:445: undefined reference to `__glewBlendEquation'
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(Texture.cpp.obj): In function `ZN2sf7Texture12getValidSizeEj':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Texture.cpp:575: undefined reference to `__GLEW_ARB_texture_non_power_of_two'
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(Shader.cpp.obj): In function `checkShadersAvailable':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:119: undefined reference to `__GLEW_ARB_shading_language_100'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:119: undefined reference to `__GLEW_ARB_shader_objects'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:119: undefined reference to `__GLEW_ARB_vertex_shader'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:119: undefined reference to `__GLEW_ARB_fragment_shader'
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(Shader.cpp.obj): In function `ZN2sf6ShaderD2Ev':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:149: undefined reference to `__glewDeleteObjectARB'
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(Shader.cpp.obj): In function `ZN2sf6Shader12setParameterERKSsf':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:266: undefined reference to `__glewGetHandleARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:267: undefined reference to `__glewUseProgramObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:273: undefined reference to `__glewUniform1fARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:277: undefined reference to `__glewUseProgramObjectARB'
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(Shader.cpp.obj): In function `ZN2sf6Shader12setParameterERKSsff':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:290: undefined reference to `__glewGetHandleARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:291: undefined reference to `__glewUseProgramObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:297: undefined reference to `__glewUniform2fARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:301: undefined reference to `__glewUseProgramObjectARB'
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(Shader.cpp.obj): In function `ZN2sf6Shader12setParameterERKSsfff':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:314: undefined reference to `__glewGetHandleARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:315: undefined reference to `__glewUseProgramObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:321: undefined reference to `__glewUniform3fARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:325: undefined reference to `__glewUseProgramObjectARB'
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(Shader.cpp.obj): In function `ZN2sf6Shader12setParameterERKSsffff':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:338: undefined reference to `__glewGetHandleARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:339: undefined reference to `__glewUseProgramObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:345: undefined reference to `__glewUniform4fARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:349: undefined reference to `__glewUseProgramObjectARB'
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(Shader.cpp.obj): In function `ZN2sf6Shader12setParameterERKSsRKNS_9TransformE':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:383: undefined reference to `__glewGetHandleARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:384: undefined reference to `__glewUseProgramObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:390: undefined reference to `__glewUniformMatrix4fvARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:394: undefined reference to `__glewUseProgramObjectARB'
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(Shader.cpp.obj): In function `ZN2sf6Shader4bindEPKS0_':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:455: undefined reference to `__glewUseProgramObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:462: undefined reference to `__glewUniform1iARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:467: undefined reference to `__glewUseProgramObjectARB'
C:\SFML-2.2\lib/libsfml-graphics-s-d.a(Shader.cpp.obj): In function `ZN2sf6Shader7compileEPKcS2_':
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:499: undefined reference to `__glewDeleteObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:507: undefined reference to `__glewCreateProgramObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:513: undefined reference to `__glewCreateShaderObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:514: undefined reference to `__glewShaderSourceARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:515: undefined reference to `__glewCompileShaderARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:519: undefined reference to `__glewGetObjectParameterivARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:523: undefined reference to `__glewGetInfoLogARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:526: undefined reference to `__glewDeleteObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:527: undefined reference to `__glewDeleteObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:533: undefined reference to `__glewAttachObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:534: undefined reference to `__glewDeleteObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:541: undefined reference to `__glewCreateShaderObjectARB'
D:/sfml-release/_Sources/SFML/src/SFML/Graphics/Shader.cpp:542: undefined reference to `__glewShaderSourceARB'