Code::Blocks Forums
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
As usual while waiting for the next release - don't forget to check the
nightly builds
in the forum.
Home
Help
Search
Login
Register
Code::Blocks Forums
»
User forums
»
Using Code::Blocks
»
Setting codeblocks for wxWidgets 3.0[windows]
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Setting codeblocks for wxWidgets 3.0[windows] (Read 4155 times)
nedo
Single posting newcomer
Posts: 2
Setting codeblocks for wxWidgets 3.0[windows]
«
on:
December 30, 2013, 12:15:06 pm »
My bad, just use codeblocks 13.12.
«
Last Edit: December 30, 2013, 08:03:27 pm by nedo
»
Logged
ollydbg
Developer
Lives here!
Posts: 6077
OpenCV and Robotics
Re: Setting codeblocks for wxWidgets 3.0[windows]
«
Reply #1 on:
December 30, 2013, 03:22:07 pm »
Nice, but as far as I know, this is already updated in the latest release 13.12. Did you use an old C::B?
Logged
If some piece of memory should be reused, turn them to variables (or const variables).
If some piece of operations should be reused, turn them to functions.
If they happened together, then turn them to classes.
nedo
Single posting newcomer
Posts: 2
Re: Setting codeblocks for wxWidgets 3.0[windows]
«
Reply #2 on:
December 30, 2013, 08:03:03 pm »
Haha, really "smart" of me.
Last time i checked(and decided doing this tutorial) the new version of codeblocks wasn't out.
Guess it's pretty much useless now =)).
You can close the thread. I will remove the link and the post.
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
Code::Blocks Forums
»
User forums
»
Using Code::Blocks
»
Setting codeblocks for wxWidgets 3.0[windows]