Author Topic: C++/SDL - Mobile Apps Developing With Code::Blocks  (Read 12338 times)

Offline DecoratorFawn82

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C++/SDL - Mobile Apps Developing With Code::Blocks
« on: October 10, 2013, 07:48:11 am »
Can I develop a mobile app with Code::Blocks IDE or do I need a more advanced IDE to do this? Code::Blocks is really easy to use and setup without getting any errors.
So it would be really great if that is possible. But I don't know if it is possible?

Offline MortenMacFly

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Re: C++/SDL - Mobile Apps Developing With Code::Blocks
« Reply #1 on: October 12, 2013, 03:58:14 pm »
Depends on what you mean with "mobile". There are MANY mobile devices around. I once did development for Windows Mobile and Android (but abandoned due to missing time) which was working just fine after the right setup.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: https://www.codeblocks.org/docs/main_codeblocks_en.html
C::B FAQ: https://wiki.codeblocks.org/index.php?title=FAQ

Offline DecoratorFawn82

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Re: C++/SDL - Mobile Apps Developing With Code::Blocks
« Reply #2 on: October 13, 2013, 09:37:49 am »
I'm mean for a Android/iPhone device. Is that possible with to do with Code::Blocks?

Offline scarphin

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Re: C++/SDL - Mobile Apps Developing With Code::Blocks
« Reply #3 on: October 13, 2013, 11:08:07 am »
Afaik Android has a C/C++ compiler (it was called something like Necessitas) other than Java tools, it should work under CB if you can deal with the pile of settings. For iOS, someone once told me that all the iOS development have to progress under a MAC, I don't know if it really is.