Author Topic: building codeblocks from a non-gui console?  (Read 3460 times)

Offline ouch

  • Almost regular
  • **
  • Posts: 223
building codeblocks from a non-gui console?
« on: December 13, 2011, 08:27:15 am »
so yeah I finally got a small linux box going and I wanted to put all my common sources on it to compile everything for me. Problem is I can't seem to get codeblocks to compile without an gui present.

I'm using an ssh tunnel with putty for a basic console. Is this possible?

stefanos_

  • Guest
Re: building codeblocks from a non-gui console?
« Reply #1 on: December 13, 2011, 10:58:42 am »
Please read more information from http://wiki.codeblocks.org

Offline Jenna

  • Administrator
  • Lives here!
  • *****
  • Posts: 7255
Re: building codeblocks from a non-gui console?
« Reply #2 on: December 13, 2011, 01:23:56 pm »
It's possible, if you use self-compiled C::B from the experimental console-branch.
See: http://forums.codeblocks.org/index.php/topic,15662.msg105355.html#msg105355 (similar question).

You need to compile on a full blown linux, with wxWidgets  dev-files (also gui), but it runs on a pure headless server.
If you need to create packages, you can use checkinstall (should be available on any major distro).