Author Topic: Code::Blocks 10.5 and QT 4 with QGLWidget Problem 'Setting up'  (Read 5072 times)

Offline noobscratcher

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Okay so i have a working ui but i cant figure out how to get opengl working with qt on code::Blocks 10.5 it has something to do with QMake and or Cmake?? but i dont even know where to start any ideas or hints or tutorials that are well thought out and explained in depth or could someone explain it to me

i have tried some guessing and logical thinking but it ant been succesfull so far :(

oh and if anyone was wondering why i use Code::Blocks 10.5 over QT awesome software is because i feel it puts me away from the code and more on the designer i like to feel like im the one thats in control :) but i dont think the software is bad or needs to be changed just incase you were wondering :)
« Last Edit: July 25, 2011, 06:25:03 pm by noobscratcher »
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Offline oBFusCATed

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Re: Code::Blocks 10.5 and QT 4 with QGLWidget Problem 'Setting up'
« Reply #1 on: July 25, 2011, 07:02:24 pm »
Sorry to disappoint, but this question is not for this forum...
Read the rules and the FAQ in the wiki and you'll understand why (http://wiki.codeblocks.org/index.php?title=FAQ)

Please ask in a QT support forum.
(most of the time I ignore long posts)
[strangers don't send me private messages, I'll ignore them; post a topic in the forum, but first read the rules!]

Offline noobscratcher

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Re: Code::Blocks 10.5 and QT 4 with QGLWidget Problem 'Setting up'
« Reply #2 on: July 25, 2011, 07:03:05 pm »
i already did and they didnt solve :( dam
The Door Closes to all noobs
but noobs arnt always dumb :)

Offline ouch

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Re: Code::Blocks 10.5 and QT 4 with QGLWidget Problem 'Setting up'
« Reply #3 on: July 25, 2011, 07:12:07 pm »
Did you try using cmake if they do in fact support it?

It's easy to use cmake, although

I don't like the C::B project that just runs a makefile that it generates.