Author Topic: Remote compiling support  (Read 4037 times)

Offline Trikko

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Remote compiling support
« on: January 26, 2007, 06:10:58 pm »
Hello. I'm going to buy a mac mini. I wonder if there's a way to use codeblocks on my pc and compile remotely on mac mini (using ssh or distcc or something similar...)... Obviusly they will be connected on lan.

Thanks in advance!
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Offline Grom

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Re: Remote compiling support
« Reply #1 on: January 27, 2007, 02:27:29 am »
Would be good idea. Specially when you develop for parallel computer, that doesn't have X server started. We have one and one guy works with it from command prompt, like a UNIX guru :lol:
gcc+winXP+suse.

Offline Trikko

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Re: Remote compiling support
« Reply #2 on: January 27, 2007, 11:06:52 am »
It seems uniwin could be the solution. I see it appears in another topic on forum. Does it works with mac os x? Anyone have test it succesfully?
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Offline thomas

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Re: Remote compiling support
« Reply #3 on: January 27, 2007, 11:40:34 am »
Neither distcc nor uniwin are officially supported, but I know people have been using them successfully, so it should be no problem in general.
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Offline Alturin

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Re: Remote compiling support
« Reply #4 on: January 27, 2007, 03:55:11 pm »

Offline Trikko

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Re: Remote compiling support
« Reply #5 on: January 27, 2007, 04:43:25 pm »
A question: i've used codeblocks on mac ppc. I've written a custom wxWidgets wizard for it, but it need some post-build actions (to build a bundle app...) how can i do them using codeblocks from remote?
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Offline thomas

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Re: Remote compiling support
« Reply #6 on: January 28, 2007, 05:06:16 pm »
A question: i've used codeblocks on mac ppc. I've written a custom wxWidgets wizard for it, but it need some post-build actions (to build a bundle app...) how can i do them using codeblocks from remote?
ssh of course :)  Works none different from Code::Blocks than from anywhere else.
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Offline Trikko

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Re: Remote compiling support
« Reply #7 on: January 28, 2007, 05:48:29 pm »
ssh of course :)
 

What an idiot am I!
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