I am finally building my applications again with codeblocks on 64-bit ubuntu 12.04 - yes!
Previous to my winxp64 boot disk crashing a couple weeks ago, I was developing the windoze versions of my applications with Visual Studio 2005 professional. The time to stop this silliness (two different IDEs) has arrived, so now I need to get codeblocks installed and working on my new 64-bit windoze 7 system.
It appears it is necessary to work with nightly builds for windoze 7, and I prefer to do that anyway, since my ubuntu system is set up to install them automatically at this point. I read the "how to use a nightly build" message at <http://forums.codeblocks.org/index.php/topic,3232.0.html>. but still have some questions.
Note that I need to build and debug both 32-bit and 64-bit versions of my applications, and that now works fine on my ubuntu linux system (a separate computer --- no dual boot systems here).
#1: I see a mingw file called "mingw-w64-v2.0.3.tar.gz" on sourceforge that appears [to naive me] to be the current binary release of mingw. Is this what I need to download and install, given that I need to build both 32-bit and 64-bit applications? Is this the package that contains the "mingwm10.dll" file that the nightly build message mentions?
#2: I guess codeblocks itself is always a 32-bit application, and I infer that wxwindows is also a 32-bit library. So, should I download and install the wxwidgets 2.8.12 download from <http://www.wxwidgets.org/downloads/>? If so, which file do I download? There are several separate files with names they are for MAC, OS2 and so forth, but none explicitly labeled for windoze (or linux for that matter).
#3: Since I don't see a 64-bit version of wxwidgets, does this mean wxwidgets is not appropriate for developing GUIs for 64-bit applications (on both linux and windoze)?
#4: As a general question, if I ever decide to add any "formal GUI" to any of my applications (not counting "fancy" GUI capabilities I currently generated with my 3D engine), what has the best support for both 32-bit and 64-bit apps on both linux and windoze? My first guess was GTK+ because I prefer to code C-style (no classes, templates, overloading, other-C++ mechanisms). Still, the C interface isn't the only important basis for a decision.
Sorry for the stupid questions.