Recent Posts

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71
Hi Pecan, you can download it as a patch by adding .patch after commit hash.

https://github.com/josephch/codeblocks/commit/029005671abfeb6d7c3c07390030605448a09dff.patch

If this is not sufficient, I'll attach a proper patch later after work.

Thanks

Thanks. That looks like I can use that for cut and paste. I appreciate it.
72
Hi Pecan, you can download it as a patch by adding .patch after commit hash.

https://github.com/josephch/codeblocks/commit/029005671abfeb6d7c3c07390030605448a09dff.patch

If this is not sufficient, I'll attach a proper patch later after work.

Thanks
73
I cannot figure out how to save that page so I can copy the code out of it. I tried save as html, save as jpg, save as ptf, etc. and none of them allow me to mark and copy from them

Any one know how to capture the code out of that page?
74
another info, if you are on linux, download the updated binary since the codeblocks that is in the distribution is probably outdated

then you can install the most relevnt parts using

Code
# dpkg -i codeblocks-common_25.03_all.deb  libcodeblocks0_25.03_amd64.deb codeblocks_25.03_amd64.deb

and if you have created a codeblock compatible makefile with Cmake you should be able to

Code
$ codeblocks app-template.cbp

75
discovered that esp32 can generate a standard makefile (at least for now)

Code
$ cmake . -G "CodeBlocks - Unix Makefiles"

now, I need to find out how to define a "custom compiler"
76
Changes to add a button to jump to previously edited location is available in my github fork : https://github.com/josephch/codeblocks/commit/029005671abfeb6d7c3c07390030605448a09dff

I think it is a good idea to add this feature as it is very helpful for navigation during code editing. Button images are generated via chatgpt and might not be the most aesthetic.
77
General (but related to Code::Blocks) / Do I need a specific debugger for 32/64 bit?
« Last post by mmf on September 09, 2025, 07:10:41 am »
Do I need a specific debugger when I want to debug into 32 or 64 bit applications?
I realise a 32 bit debugger cannot handle 64 bit, but it is also true the other way round, can 64 bit safely debug 32 bit? or do I need a 32 bit GDB?
78
Registration asks "digits of last year in reverse order", but it did not accept previous year when I tried - accepting current year instead
Changed that for good.

Thanks for reporting. I think the question has been changed w/o updating the answer lately... Sorry for that. At least it kept spammers away... ;-)
79
General (but related to Code::Blocks) / Re: Forum registration tests for wrong answer?
« Last post by cppuser on September 09, 2025, 02:02:19 am »
yes! I noticed it too. And when you reply to private messages, you have to answer the same safety question which is not right!!!!!!!!! omg!

please fix this.

when I was trying to register myself I tried many times because of this annoying-wrong question.
80
Embedded development / esp32-c6 idf.py binding to codeblocks , what could work best ?
« Last post by cb.damiano on September 08, 2025, 04:27:31 pm »
Current status

  • I am dealing with a esp32-c6 and the associated ESP-IDF
  • I am on linux, debian derivative, devuan, OLD (as in 2024-03) versions of eclipse work well, meaning the system works
  • I have the idf.py app working, can download and run sample code using idf.py
  • the whole toolkit is a jungle, because "think different" and letś make a circle as an hexagon
  • current version of eclipse + the ESP32 plugin result in a SLOW molassa + frequent freezes + editor panel constantly showing unreliable errors, a mess

so, I installed codeblocks and I can see the code, next step is how to interface CB to ESP-IDF, what I did

  • Create a Makefile with a single rule Release
  • always call a shell script that setup the IDF environment and call idf.py app
  • redirect all messages away from make and into a log and err file

the above works, meaning I can "build" from CB and it actually build the app

BUT I am missing, totally, compilation errors, include path

so, the question is

what could be the simplest strategy to "interface" codeblocks to the esp32 build environment ?

yes, I know, not really a codeblocks issue.....  I am posting the same question to esp32 forums and hopefully something good will happen



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