The only thing you can do to date is to send a user command (specifically, info vector) to the debugger manually.
Implementing this is troublesome since neither the presence, nor the number, nor the size, nor the semantics of vector registers are clearly defined on different CPUs under different operating systems, in different programs.
For example, a processor may have none, 8, or 16 SSE registers, and the OS may make none, 8, or 16 of them available. The application might use half of these registers to store unsigned bytes, and the other half to store floats (or anything else).
Putting all that into a non-redundant interface that works and is understandable was deemed too much hassle at the time of writing the debugger plugin.