So far, I'm getting that I can have virtual targets to group multiple targets and I can set file properties in a project to only compile
or link but I'm not sure how to tie things together.
Here's what I want to do:
I want to compile separate files (or possibly in some cases the same file) using different compile-time options for the purposes of using runtime CPU detection. I want some files with different targets to compile to object files and not link, then I want to compile and link a central file with all of these as a shared library.
The easy part will probably be following this by compiling a binary to test the lib but I may be wrong.
- 8.02 release
- WinXP SP3
- MinGW ToolBox from Ogre3D.org