I am developing on MS Windows, using CB 5190 from SVN sources.
I am trying to add a new widget (wxGLCanvas and wxGLContext) to the wxSmith palette, by adding to the "wxSmithContribItems" source code tree. All works fine, until I add the include file <ws/glcanvas.h> to my source code, then building a new "wxSmithContribItems.dll". When I run CB, the contrib items plugin does not load. I have traced the problem down to the "PluginManager", and specifically the call to wxDynamicLibrary::Load("wxSmithContribItems.dll"). It just does not load. I made sure I was linking with "opengl32" and "glu32" ... but still a no-go.
Is there any way to find out why it is not loading? I have no undefined refs when I build the DLL.
Any ideas?
Ringo