Author Topic: Where do we add libraries to compile against?(MinGW) (Win32)  (Read 8724 times)

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Where do we add libraries to compile against?(MinGW) (Win32)
« on: February 05, 2005, 09:41:49 pm »
The OpenGL app compiles fine but I am starting to do some DirectInput programming and I need to link against the dinput library... I think I have been through every compiler / linker page but I can't find out where to add additional libraries

Stumped in Canada... :(

Offline mandrav

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Where do we add libraries to compile against?(MinGW) (Win32)
« Reply #1 on: February 05, 2005, 11:59:47 pm »
Go to project's build options and add them in the "Linker options".
E.g. for DirectInput, add
Code

-ldxguid
-ldinput8


Yiannis.
Be patient!
This bug will be fixed soon...