First, let me thank you for such a great IDE, it's my favorite.
second, there's a problem that I've been facing since 33xx or something, not sure, with some compiler options, I can't compile my application, is there anyway to view the build environment(INCLUDE and LIB paths) and the compilation command, note that I'm using VC++ Toolkit 2003(I prefer it to Express because of the SxS crap they introduced)?
another thing, on my machine and using this build, when I create a new console application project and use VC++ Toolkit as the compiler, the output project fails to build successfully with the following error
libcpd.lib(xdebug.obj):: error LNK2019: unresolved external symbol __malloc_dbg referenced in function "void * __cdecl operator new(unsigned int,struct std::_DebugHeapTag_t const &,char *,int)" (??2@YAPAXIABU_DebugHeapTag_t@std@@PADH@Z)
libcpd.lib(_tolower.obj):: error LNK2001: unresolved external symbol __malloc_dbg
libcpd.lib(xdebug.obj):: error LNK2019: unresolved external symbol __free_dbg referenced in function "void __cdecl operator delete(void *,struct std::_DebugHeapTag_t const &,char *,int)" (??3@YAXPAXABU_DebugHeapTag_t@std@@PADH@Z)
.\test3.exe:: fatal error LNK1120: 2 unresolved externals
:: === Build finished: 4 errors, 10 warnings ===
as soon as I check the compiler option /ML or /MLd, and then rebuild, it builds successfully.
when I leave C::B open for a while(probably when it tries to autosave), I get this error
Failed to copy the file 'D:\My Documents\CodeBlocks Projects\test3\test3.layout' to 'D:\My Documents\CodeBlocks Projects\test3\test3.layout.temp' (error 2: the system cannot find the file specified.)
in a messagebox
Just a thought, shouldn't a project automatically rebuild(instead of building) the next time I try to build after changing compiler options?