Author Topic: Compiling for GP2X  (Read 4145 times)

Offline mushakk

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Compiling for GP2X
« on: January 05, 2007, 04:21:48 pm »
Hi all!

Could you add a GP2X  compiler option in some next nightly build?
http://wiki.gp2x.org/wiki/Using_CodeBlocks

There are a big comunity developing apps for this OpenSource console

Thanks in advance!

Offline MortenMacFly

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Re: Compiling for GP2X
« Reply #1 on: January 05, 2007, 05:58:00 pm »
Could you add a GP2X  compiler option in some next nightly build?
http://wiki.gp2x.org/wiki/Using_CodeBlocks
Well, this page perfectly explains how to setup C::B for this compiler. What shall be implemented then? I'm not sure I get what you mean?!
With regards, Morten.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: https://www.codeblocks.org/docs/main_codeblocks_en.html
C::B FAQ: https://wiki.codeblocks.org/index.php?title=FAQ

Offline mushakk

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Re: Compiling for GP2X
« Reply #2 on: January 05, 2007, 10:45:29 pm »
For that feature to be in the standard distribution.

Offline mushakk

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Re: Compiling for GP2X
« Reply #3 on: January 06, 2007, 02:56:08 am »
like whatever other compiler...

Offline MortenMacFly

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Re: Compiling for GP2X
« Reply #4 on: January 06, 2007, 11:45:52 am »
For that feature to be in the standard distribution.
Well, it *is* in the standard distribution. All you do is to make a copy of an *existing* compiler and adjust it's parameters. There is nothing required to be implemented, because it's already there...?!
With regards, Morten.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: https://www.codeblocks.org/docs/main_codeblocks_en.html
C::B FAQ: https://wiki.codeblocks.org/index.php?title=FAQ

Offline mushakk

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Re: Compiling for GP2X
« Reply #5 on: January 09, 2007, 06:17:42 pm »
:(