How else am I to go about setting this up? I have it set in the global variables. I have it set in the compiler and linker settings. Do I have to set it for each individual project? That is insane. I should be able to say "Hey, wxWidgets is here. Use it when I specify in a project", just like I am doing with MinGW. I dont understand.
Edit01: I just tried setting up the proper variables in the project build options, and that didnt work either. Exact same error. =/
Edit02: I just tried completely removing my Code::Blocks in the off chance that I had set some bad setting. I removed my project, and recreated it from scratch as well. I am still having the exact same problems. The error is slightly different I do believe. How can I look at the project file and see whether or not the PATH is setup? In Code::Blocks it is showing up that I have it all setup in the global compiler settings, and also in the project options. I don't have it set on the target options because I specified to use only project options.
Edit03: I just opened the project file in SciTE, to see how things are setup there. Below is the copied text that shows I have the directories setup.
<Compiler>
<Add option="-pipe" />
<Add option="-mthreads" />
<Add option="-D__GNUWIN32__" />
<Add option="-D__WXMSW__" />
<Add option="-DWXUSINGDLL" />
<Add option="-DwxUSE_UNICODE" />
<Add option="-Winvalid-pch" />
<Add option="-include wx_pch.h" />
<Add option="-DUSE_PCH" />
<Add option="-Wall" />
<Add directory="$(#WX)\include" />
<Add directory="$(#WX)\lib\gcc_dll\mswu" />
<Add directory="$(#WX)\contrib\include" />
</Compiler>
<Linker>
<Add library="libwxmsw26u.a" />
<Add library="comctl32" />
<Add library="gdi32" />
<Add library="ole32" />
<Add library="oleaut32" />
<Add library="uuid" />
<Add directory="$(#WX)\lib\gcc_dll" />
</Linker>
I really hope this helps some how. I would really like to get to learning this instead of setting it up! =/
JS