Umm I dont have a "common" folder I am using VST SDK v 2.4 not 2.3 like you.
so what should i do? and how/where do i enter all that stuff into C++ once ive changed it to point to the right place?
VST_SDK_PATH = C:\vstsdk2.3
VST_SDK_COMMON = $${VST_SDK_PATH}\source\common
SOURCES += \
$${VST_SDK_COMMON}\AudioEffect.cpp \
$${VST_SDK_COMMON}\audioeffectx.cpp \
$${VST_SDK_COMMON}\aeffguieditor.cpp \
$${VST_SDK_COMMON}\vstgui.cpp \
$${VST_SDK_COMMON}\vstcontrols.cpp
RC_FILE += resource\ADelayEditGUI.rc
DEF_FILE += ADelayEditGUI.def
LIBS += -luuid -lole32 -lgdi32 -lcomdlg32 -lvfw32
thanks
1) VST 2.4 has changed completely the directory structure and I never used it, so I cannot help you with it.
If I'll find some time, I'll try to adapt the how-to to the new version.
Try to find the same files in 2.4 or use 2.3.
2) That code is NOT for C++, but are informations for the IDE (codeblocks).
eg. (this is the main thing to be done to make it compile):
LIBS += -luuid -lole32 -lgdi32 -lcomdlg32 -lvfw32
means that you have to add libraries to the linker (menu Project -> Build Options -> Linker):
click on the "Add" button for each library (uuid, ole32, gdi32, comdlg32, vfw32)