Author Topic: The 26 June 2006 build is out.  (Read 8413 times)

Offline killerbot

  • Administrator
  • Lives here!
  • *****
  • Posts: 5514
The 26 June 2006 build is out.
« on: June 26, 2006, 10:43:10 pm »
Get quick announcements through the RSS feed http://www.codeblocks.org/nightly/CodeBlock_RSS.xml

A link to the unicode windows wxWidget dll for Code::Blocks : http://download.berlios.de/codeblocks/wxmsw26u_gcc_cb_wx2.6.3p2.7z

For those who might need this one (when no MingW installed on your system) : the mingw10m.dll : http://download.berlios.de/codeblocks/mingwm10.7z

For support of ansi builds, a link to the ansi windows wxWidget dll (2.6.2) for Code::Blocks : http://download.berlios.de/codeblocks/wxmsw26_gcc_cb.7z

The 26 June 2006 build is out.
  - Windows : http://download.berlios.de/codeblocks/CB_20060626_rev2615_win32.7z
  - Linux :
         http://download.berlios.de/codeblocks/CB_20060626_rev2615_Ubuntu6.06.deb (not this time)
         http://download.berlios.de/codeblocks/CB_20060626_rev2615_fc4+5.rpm


Resolved Fixed:

  • Old wxSmith:
    * Old files may be left without change in overwrite prompt when creating new resource
    * Adjusted some project settings to be able to debug directly from wxSmith project
    * Fixed crash when closing project
    * Added wxUSE_UNICODE define in wxsWizard when creating unicode project
  • registry key issue in detection of BCC compiler fixed
  • search in file : when not found in the "requested" scope, no need to give wrap around a try

Regressions/Confirmed/Annoying/Common bugs:

  • toolbar-images-not-changing-state (is a wx problem/Win XP problem)
  • there are several issues with Code Completion (is being redesigned : work in progress)
  • menu items with icon not correctly aligned (since wx263)

« Last Edit: June 27, 2006, 09:56:14 am by killerbot »

vesselin_peev

  • Guest
Re: The 26 June 2006 build is out.
« Reply #1 on: June 27, 2006, 02:45:17 pm »
Does it make sense to use the new wxSmith, which is not included in the nightly builds, for a new project that I start (I suppose there is no problem building the new wxSmith)? I ask this question, because I wonder if there won't be some significant issues converting a project from the old wxSmith to the new one. I hope to get an authoritative answer, from Byo perhaps.

Offline byo

  • Plugin developer
  • Lives here!
  • ****
  • Posts: 837
Re: The 26 June 2006 build is out.
« Reply #2 on: June 27, 2006, 03:29:38 pm »
Does it make sense to use the new wxSmith, which is not included in the nightly builds, for a new project that I start (I suppose there is no problem building the new wxSmith)? I ask this question, because I wonder if there won't be some significant issues converting a project from the old wxSmith to the new one. I hope to get an authoritative answer, from Byo perhaps.

It would be risky to use new wxSmith. Some item types are still unsupported and some major changes were made inside .wxs file (I haven't tested yet if it will surely work). Currently I've stopped developing new version and focused on old one to make it as much stable as possible because this version will be included in 1.0 release (new version required simply to much work to reach functionality of old version). But if you like, you could test new version and give some bug reports ;)

vesselin_peev

  • Guest
Re: The 26 June 2006 build is out.
« Reply #3 on: June 27, 2006, 04:37:33 pm »
Byo, thank you very much for your answer. I've submitted 2 recent bugs for the "old" version, will make sure I try the new one well before its official release, so I can provide useful feedback.