Hi:  I have a problem watching a matrix inside a class object.  For example:
class asdf{
  protected:
      int** a;
  public:
      asdf();
}
asdf:asdf(){
   //instantiate new 2D matrix
}
main(){
   asdf my_asdf;
}
When I watch my_asdf during debugging, all it gives me is this:
[-] my_asdf
          a = 0xXXXXXX
I would like to see the actual matrix pointed to by a, not the memory location.  Is there a way to do so?  I searched for a while, but cannot find anything...  Thanks for your help!