Author Topic: FLTK (2.0) vs precomp headers MinWG  (Read 3444 times)

Offline philippe.quesnel

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FLTK (2.0) vs precomp headers MinWG
« on: March 02, 2006, 04:35:24 am »
Hi,
thought I'd share this bit of info, since it took me a while to find out what the prob was !  :?

WinXP SP2
C::B => CB_20060301_rev2102_win32
MinGW => gcc 3.4.5
fltk-2.0.x-r4803  (installed under MSys' local/include & local/lib)

... fails to compile simple FLTK app with problems finding include files
ie #include <fltk/Window.h>  ==> Window.h fails to find Group.h (which is in the same dir)

this happens when using the precompiled headers config =
  "Generate PCH in the object output dir (default)"

which adds a "-I-" switch for GCC.
this causes include files NOT to look up 'child' include files in the same directory,
like the <fltk/Window.h> example above.

hope this can save time for someone someday.
cheers
Philippe


Offline titan

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Re: FLTK (2.0) vs precomp headers MinWG
« Reply #1 on: April 14, 2006, 06:26:35 pm »
To get rid of the -I- switch, I posted a woraround.  See topic "Bug Report: GCC -I- (Split include path) breaks some include chains"

http://forums.codeblocks.org/index.php?topic=2254.msg22759#msg22759