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Problem with icons on HiDPI displays
oBFusCATed:
Cool, thanks.
It turned out that the image is binary the same as the image I was using. To me it looks a bit blurry. But I guess it is good enough. This means that 32x32 should work fine now. It doesn't on macOS, but I'll fix this in the next days. Any testing would be appreciated. I'll do some testing on win7, but I won't be able to test this on any other version, so this would be highly appreciated.
BlueHazzard:
Can test it on win 10 and mint 18 this week
oBFusCATed:
Good. I've pushed some fixes for windows. I have to test them on linux/macOS.
BlueHazzard:
I sadly have not much time this and the next week but i was able to test a bit:
Windows 10, resolution 1920x1080 and 100% scaling everything looks fine. Even better than in eclipse (no blurry text) ;)
I can not say if there is some to big space of the toolbar or around the controls, this simply does not jump into my eye....
One thing that bothers me is that there is no message box that says you have to restart codeblocks for the changes to work. I also do not have disabled any dialog, so is there one? If not it should be introduced...
As i said top i have not much time for the next weeks ;(
oBFusCATed:
OK, I think I've finished the changes to add support for crisp 32x32 images on gtk2, gtk3, windows and macOS in 1x and 2x scaling.
For best support of HiDPI you need wx-master. I've tested if the things compile with most configs, but not wx2.8 or wx3.0 on windows.
I plan to test if using artproviders is better and then I'll commit this to master/trunk in the next week.
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