Author Topic: Code::Blocks on MacOS  (Read 46004 times)

Offline tuuk

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Code::Blocks on MacOS
« on: November 16, 2017, 01:09:36 pm »
Is there any update or development on whether Code::Blocks will get a new MacOS version anytime soon?
I use it in my C++ course and I would like to have a platform-independent IDE to ensure uniformity for all my students, while an increasing number of them come with Macs.

Thanks,
Tugkan

Offline oBFusCATed

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Re: Code::Blocks on MacOS
« Reply #1 on: November 16, 2017, 08:21:08 pm »
I have relatively new build for OSX, but it is extremely buggy at this point. And some of the problems are in wxWidgets, so I don't want to release it to the public just yet.
(most of the time I ignore long posts)
[strangers don't send me private messages, I'll ignore them; post a topic in the forum, but first read the rules!]

Offline Thommoperth

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Re: Code::Blocks on MacOS
« Reply #2 on: August 26, 2021, 02:48:29 pm »
Is there any update to this??

alexforti

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Re: Code::Blocks on MacOS
« Reply #3 on: December 09, 2021, 10:40:34 am »
Is there any update to this??
Following... please, any reply?

Offline Pecan

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Re: Code::Blocks on MacOS
« Reply #4 on: December 09, 2021, 06:06:30 pm »
Currently, the CodeBlocks team has no Mac developers. It's probably not a good idea to depend on a Mac update for now.

Offline gd_on

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Re: Code::Blocks on MacOS
« Reply #5 on: December 09, 2021, 06:52:50 pm »
Windows 11 64 bits (23H2), svn C::B (last version or almost!), wxWidgets 3.2.5 (tests with 3.3), Msys2 Compilers 14.1.0, 64 bits (seh, posix : gcc, g++ and gfortran in C:\msys64\mingw64) or 32 bits (dwarf2, posix  in C:\msys64\mingw32).