Author Topic: macro  (Read 3496 times)

Offline zdubair

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macro
« on: December 19, 2015, 09:58:27 pm »
Hello
Is it possbile to make  macros in
code::blocks?

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Offline oBFusCATed

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Re: macro
« Reply #1 on: December 19, 2015, 10:04:14 pm »
Make what?
(most of the time I ignore long posts)
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Offline zdubair

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Re: macro
« Reply #2 on: December 20, 2015, 11:52:39 pm »
Well lost of texteditors have a record and play macro function
as a menu item...
just wondering if code::blocks has it....


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Offline oBFusCATed

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Re: macro
« Reply #3 on: December 21, 2015, 02:05:15 am »
Nope, but we have scripting support using squirrel.
(most of the time I ignore long posts)
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Offline Alpha

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Re: macro
« Reply #4 on: December 21, 2015, 04:20:25 am »
Looks like there was some work on it a long time ago: KeyMacs plugin.  Code is very old, so it may need updates to actually compile.

Offline zdubair

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Re: macro
« Reply #5 on: December 21, 2015, 05:03:42 pm »
OK  tx   Greetings zdubair.com.se

Offline Pecan

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Re: macro
« Reply #6 on: December 21, 2015, 06:13:32 pm »
Looks like there was some work on it a long time ago: KeyMacs plugin.  Code is very old, so it may need updates to actually compile.

That plugin used to be on the Google repository. They don't have such a thing anymore and I don't know where else to put it.

Offline MortenMacFly

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Re: macro
« Reply #7 on: December 21, 2015, 07:53:02 pm »
That plugin used to be on the Google repository. They don't have such a thing anymore and I don't know where else to put it.
You could add it to the contrib plugins, but not adding it to the build system for them moment (you can do so later).

However, I recall that it was unfortunately also a crash candidate. I did a couple of fixes, but I don't recall if that did it.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: https://www.codeblocks.org/docs/main_codeblocks_en.html
C::B FAQ: https://wiki.codeblocks.org/index.php?title=FAQ