After a quite a bit of effort an tweaks to the project files and such
I got it finish compiling but its still crashing...
some of the projects stored the "WX_SUFFIX = u" at the target level and did not get overwritten when I use the
Project Options Manipulator plugin to overwrite all the u with ud
so I had to manually do it each time the compiler stopped to complain...
in contrib plugin NassiShneiderman the way the project file was written needs help...
it targets
long story short I had to do this for both base and include
Global Variable: boost
base : "F:\Dev-src\boost_1_57_0\"
include: "F:\Dev-src\boost_1_57_0\"
Search.Dir.Compiler
$(#wx.include) <<-- when i set up wx I filled in all/most global variable, so this was safe
$(#boost.include) <<-- Really?!
$(#boost) <<-- is what it really should be because they declare the full path so only base is needed right?!
#include <boost/spirit/include/classic.hpp>
#include <boost/spirit/include/classic_core.hpp>
#include <boost/spirit/include/classic_symbols.hpp>
#include <boost/spirit/include/classic_confix.hpp>
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EDIT1:
I found adplus in the Debbuging tools for windows I had installed a while back.... so I gave it a try
archive with logs attached,
dmp files are way to big..
140MB - FULLDUMP_FirstChance_epr_Process_Shut_Down_codeblocks.exe__04d4_2015-01-14_18-54-24-593_03a4.dmp
140MB - FULLDUMP_SecondChance_av_AccessViolation_codeblocks.exe__04d4_2015-01-14_18-54-19-859_03a4.dmp
8.5MB - MINIDUMP_FirstChance_av_AccessViolation_codeblocks.exe__04d4_2015-01-14_18-54-11-812_03a4.dmp