Author Topic: [SOLVED]Question about debugging Maya with CodeBlocks in CentOS7  (Read 4123 times)

Offline yaoyansi

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[SOLVED]Question about debugging Maya with CodeBlocks in CentOS7
« on: September 06, 2014, 06:53:24 pm »
Hi all,
I can debug Maya plugin(C++) with CodeBlocks in CentOS7 now, and here is the blog: http://www.cnblogs.com/yaoyansi/p/3959745.html

But I still want to ask a question.
After I attach CodeBlocks to Maya, as the blog says, I have to keep clicking the menu("Debug" > "Start/Continue") until the debugger enters my source code.
Is there any thing wrong?
Because if I set the break point in MSVC and attach MSVC to Maya, the debugger will enter the my source code automatically.

Cheers


« Last Edit: September 08, 2014, 12:30:03 pm by yaoyansi »

Offline oBFusCATed

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Re: Question about debugging Maya with CodeBlocks in CentOS7
« Reply #1 on: September 06, 2014, 08:59:47 pm »
Disable Catch C++ Exceptions in the setting of the debugger and it should work fine.
(most of the time I ignore long posts)
[strangers don't send me private messages, I'll ignore them; post a topic in the forum, but first read the rules!]

Offline yaoyansi

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Re: Question about debugging Maya with CodeBlocks in CentOS7
« Reply #2 on: September 08, 2014, 11:02:46 am »
Disable Catch C++ Exceptions in the setting of the debugger and it should work fine.
Thanks, it works!