Hey all --
I recently set up a Linux side for my C::B project, a great big old sort of thing which uses a SCons script with platform-specific rules for compilation. While doing so I made a mess of my old build configuration and also noticed Code::Blocks 12.11 was out! (Somehow I'm a few months late on that; is there an RSS feed?)
Anyway, the commands for executing my custom makefile are failing quite stubbornly. "Scons -f Sconstruct.py mode=Release -c" fails, and for that matter so do trivial commands like "dir". I had an issue on the Linux side where the makefile commands would not cooperate until the project compiler matched the target compiler, but that didn't help here...
The SCons command runs fine on the command prompt. (It actually fails due to a bad environment variable, but this would show up in Code::Blocks' log)
I'm posting in this forum as I'm unsure whether this is a bug or some kind of user error.
Running command: scons -f SConstruct.py mode=Release -j 4
Execution of 'scons -f SConstruct.py mode=Release -j 4' in 'C:\Creations\Plaidgadget\dev' failed.
Nothing to be done (all items are up-to-date).
Using Code::Blocks 12.11, fresh install but with configuration files left over from an older version.
Project is multiplatform, with root configured for GCC, "Lin-Profile", "Lin-Debug", "Lin-Release" configurations set up for GCC/SCons, and Win-* configurations set up for MSVC/SCons.
The project directory, SCons file and build root are all in /dev, with the project using ./ to refer to the file's location.
I've noticed that my Linux custom makefile commands don't appear on Windows.