Yep, still here. Beta7 gives this error now for just a single project, now. That one being the server project of the Single-Player Source SDK for Half-Life 2.
06:40:50: Can't create thread (error 8: not enough storage is available to process this command.)
06:40:50: Can not resume thread 0 (error 6: the handle is invalid.)
06:40:50: Can not wait for thread termination (error 6: the handle is invalid.)
It repeats around 800 times when importing both targets, but with the release target, it only occurs around 100 times. There are about 400 source files in the project, and 2,000 or more classes. The error doesn't seem to affect anything seriously, as the parsing finishes just fine from what I can tell, which works great in the new version

. The only difference between the client project and server project is that the server project seems to have more files and classes.
Thanks for fixing that early shutdown bug,

. It's been helpful as I've been opening and closing and opening and closing so much for the past couple hours since I got CodeBlocks 1.0Beta7 from testing that error's behavior.