User forums > General (but related to Code::Blocks)

New CMake generator using Code::Blocks' internal build system

<< < (3/6) > >>

Benjamin Eikel:
Thank you for your efforts. I will try out the "codeblocks_console" branch as soon as possible and report back.

Benjamin Eikel:
I was able to retrieve and build Code::Blocks from the codeblocks_console branch. I have a problem now. When running codeblocks_con to build the project, I get the following error message:

--- Code: ---codeblocks_con --build --target=Debug MyProject.cbp
Scanning for plugins in /home/benjamin/.codeblocks/share/codeblocks/plugins
Loaded 0 plugins
Scanning for plugins in /usr/lib/codeblocks/plugins
Loaded 0 plugins

Error:
Deactivating the compiler plugin is most unwise.

--- End code ---
When using codeblocks instead, it works. How do I activate the compiler plugin?

oBFusCATed:
How many versions of C::B do you have installed?
Generally when testing things it is a good idea to use the --prefix option of the configure script.
Personally I do this for all software I don't install using a package manager (--prefix=/home/myname/software/softname).

Jenna:
What exact steps did you do for compiling ?
Where is libcon_compiler.so located ?

MortenMacFly:

--- Quote from: jens on September 25, 2012, 01:27:24 am ---The recreated console-branch should work with wx2.8 and wx2.9, using project-files or automake-system.

--- End quote ---
Great work, Jens.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version