Author Topic: Code::Blocks Does Not Run Anything Since SFML  (Read 4523 times)

Roggie

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Code::Blocks Does Not Run Anything Since SFML
« on: June 23, 2012, 09:29:41 pm »
Hello!

After a few weeks programming C++ console based stuff, I wanted to move on and look what I could do with GUI's. Some friends of mine told me to use SFML, so I downloaded it and followed the instructions. THen, I followed the pricice instructions of the "Setting up SFML 1.6 with Code::Blocks" tutorial. When I copypasted the first example in Code::Blocks however, I got a error. That usually happens with me using C++, so I ran over linker-setting et cetera. Weird thing was: everything was correct. And an even weirder thing: nothing ran anymore. Not when I ran the Hello World code, not when I started a complete new console application (what has worked for over two weeks now), when I started the program, I kept getting this (x=number):
Code
Process returned 0 (0x0) execution time : x.xxx s
Press any key to continue
Does anyone know how to solve this?

Roggie

golden hunter

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Re: Code::Blocks Does Not Run Anything Since SFML
« Reply #1 on: June 26, 2012, 08:59:08 am »
Hi,

I'm sad to announce that i do not know the answer to your question but i have the same problem as well i hope that you will get a useful answer (unlike my'n soon)

Offline MortenMacFly

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Re: Code::Blocks Does Not Run Anything Since SFML
« Reply #2 on: June 26, 2012, 01:22:17 pm »
"Setting up SFML 1.6 with Code::Blocks" tutorial.
No link, no version, no platform information, no build log, no samples to reproduce -> no help.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: https://www.codeblocks.org/docs/main_codeblocks_en.html
C::B FAQ: https://wiki.codeblocks.org/index.php?title=FAQ