Thanks for the answer. Debug log is :
Building to ensure sources are up-to-date
Build succeeded
Selecting target:
Debug
Adding source dir: D:\Jeux\CodeBlocks\Programmes\EditXY\
Adding source dir: D:\Jeux\CodeBlocks\Programmes\EditXY\
Adding file: bin\Debug\EditXY.exe
Starting debugger:
done
Setting breakpoints
Microsoft (R) Windows Debugger Version 6.12.0002.633 AMD64
Copyright (c) Microsoft Corporation. All rights reserved.
CommandLine: bin/Debug/EditXY.exe
Symbol search path is: D:/Jeux/CodeBlocks/Programmes/EditXY/
Executable search path is:
ModLoad: 00000000`00cf0000 00000000`0110d000 EditXY.exe
ModLoad: 00000000`774d0000 00000000`7767b000 ntdll.dll
ModLoad: 00000000`776b0000 00000000`77830000 ntdll32.dll
ModLoad: 00000000`73cb0000 00000000`73cef000 C:\Windows\SYSTEM32\wow64.dll
ModLoad: 00000000`73c50000 00000000`73cac000 C:\Windows\SYSTEM32\wow64win.dll
ModLoad: 00000000`751f0000 00000000`751f8000 C:\Windows\SYSTEM32\wow64cpu.dll
(10b4.1048): Break instruction exception - code 80000003 (first chance)
*** ERROR: Symbol file could not be found. Defaulted to export symbols for ntdll.dll -
ntdll!CsrSetPriorityClass+0x40:
00000000`77581340 cc int 3
Obviously, symbol path is set to my program directory.
Do I have to write something in the Dubugger initialization commands ? Where to put the symbol path ?
I did put a "_NT_SYMBOL_PATH" with my "c:\CB nightly build\Symbols" symbol path as an environment variable but it doesn't work.
Id doesn't work either with the "srv*c:\symbols*http://msdl.microsoft.com/download/symbols" setting for "_NT_SYMBOL_PATH".
Thanks in advance.