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mingw32-g++.exe -Wall -pg -pg -g -march=core2 -pg -I"C:\Dokumente und Einstellungen\Administrator.SHOCKWAVE\Eigene Dateien\irrlicht-1.7.1\include" -c "C:\Dokumente und Einstellungen\Administrator.SHOCKWAVE\Eigene Dateien\code blocks projects\skybox\first_blender_test\src\shipObject.cpp" -o obj\Debug\src\shipObject.oC:\Dokumente und Einstellungen\Administrator.SHOCKWAVE\Eigene Dateien\code blocks projects\skybox\first_blender_test\src\shipObject.cpp: In constructor 'irr::scene::shipObject::shipObject(irr::IrrlichtDevice*, irr::scene::ISceneNode*, irr::scene::ISceneManager*, irr::s32, irr::scene::IMesh*, irr::scene::IMesh*, irr::core::list<irr::core::vector3d<float> >, irr::core::list<irr::core::vector3d<float> >, irr::video::IVideoDriver*, irr::scene::ISceneNode*)':C:\Dokumente und Einstellungen\Administrator.SHOCKWAVE\Eigene Dateien\code blocks projects\skybox\first_blender_test\src\shipObject.cpp:128: warning: unused variable 'timer'C:\Dokumente und Einstellungen\Administrator.SHOCKWAVE\Eigene Dateien\code blocks projects\skybox\first_blender_test\src\shipObject.cpp: In member function 'virtual void irr::scene::shipObject::render()':C:\Dokumente und Einstellungen\Administrator.SHOCKWAVE\Eigene Dateien\code blocks projects\skybox\first_blender_test\src\shipObject.cpp:339: warning: statement has no effectC:\Dokumente und Einstellungen\Administrator.SHOCKWAVE\Eigene Dateien\code blocks projects\skybox\first_blender_test\src\shipObject.cpp:528: warning: statement has no effectC:\Dokumente und Einstellungen\Administrator.SHOCKWAVE\Eigene Dateien\code blocks projects\skybox\first_blender_test\src\shipObject.cpp:344: warning: unused variable 'explosionFlag'C:\Dokumente und Einstellungen\Administrator.SHOCKWAVE\Eigene Dateien\code blocks projects\skybox\first_blender_test\src\shipObject.cpp:371: warning: unused variable 'ITCounter'mingw32-g++.exe -L"C:\Dokumente und Einstellungen\Administrator.SHOCKWAVE\Eigene Dateien\irrlicht-1.7.1\lib\Win32-gcc" -o bin\Debug\first_blender_test.exe obj\Debug\CSceneNodeAnimatorTextureII.o obj\Debug\main.o obj\Debug\rtscamera.o obj\Debug\src\CCloudFactory.o obj\Debug\src\shipObject.o obj\Debug\CBeamSceneNode.o -pg -lgmon -pg -lgmon -pg -lgmon -lIrrlicht -lopengl32 -lglu32 -lgdi32 Output size is 2,51 MBProcess terminated with status 0 (0 minutes, 3 seconds)0 errors, 5 warnings
ok i now have a gmon.out file... needed to run the compiled .exe file from outside code::blocks