Hello, I'm really new to Code::Blocks, and GCC in general.
Okay, well, first off, I'm using windows, and I'm using MingW with GCC. I need a few specific tags for the MIPS architecture, and I don't understand how I would use them in C::B.
Here's a list of these options:
http://gcc.gnu.org/onlinedocs/gcc/MIPS-Options.html#MIPS-OptionsIf anyone's curious as to why I'm doing this, it's because I want to try to make a PSX game.