ok well they're not bug fixes; just little "annoying things", for some reason you can't navigate the project manager via keyboard;
1st patch:
--- src/sdk/projectmanager_old.cpp	2011-02-27 13:36:32.000766001 +0000
+++ src/sdk/projectmanager.cpp	2011-02-27 15:55:00.000000000 +0000
@@ -141,12 +141,86 @@
                 wxPostEvent(GetParent(), e);
             }
             else
+            {
                 event.Skip();
+            }
+        }
+        void OnKeyDown(wxKeyEvent& event)
+        {
+		wxString key;
+		long keycode = event.GetKeyCode();
+		switch ( keycode )
+		{
+			case WXK_UP: key = _T("UP"); break;
+			case WXK_DOWN: key = _T("DOWN"); break;
+			case WXK_LEFT: key = _T("LEFT"); break;
+			case WXK_RIGHT: key = _T("RIGHT"); break;
+			case WXK_RETURN: key = _T("ENTER"); break;
+		}
+		wxTreeItemId itemId = this->GetSelection();
+		if((key) && (key==_("UP")) && (itemId.IsOk()))
+		{
+			//GetPrevVisible - not implemented... strange...
+			wxTreeItemId itemIdb = this->GetPrevSibling(itemId);
+			if(itemIdb.IsOk())
+			{
+				this->SelectItem(itemIdb, true);
+			}
+			else
+			{
+				wxTreeItemId itemIdb = this->GetItemParent(itemId);
+				if(itemIdb.IsOk())
+					this->SelectItem(itemIdb, true);
+			}
+		}
+		else if((key) && (key==_("DOWN")) && (itemId.IsOk()))
+		{
+			wxTreeItemId tmpId = this->GetNextVisible(itemId);
+			if(tmpId.IsOk())
+				this->SelectItem(tmpId, true);
+		}
+		else if((key) && (key==_("LEFT")) && (itemId.IsOk()))
+		{
+			if((this->ItemHasChildren(itemId))&&(this->IsExpanded(itemId)))
+			{
+				this->Collapse(itemId);
+			}
+			else
+			{
+				wxTreeItemId itemIdb = this->GetItemParent(itemId);
+				if(itemIdb.IsOk())
+					this->SelectItem(itemIdb, true);
+			}
+		}
+		else if((key) && (key==_("RIGHT")) && (itemId.IsOk()))
+		{
+			if((this->ItemHasChildren(itemId)) && (!this->IsExpanded(itemId)))
+			{
+				this->Expand(itemId);
+			}
+			else
+			{
+				wxTreeItemIdValue cookieMonsta;
+				wxTreeItemId itemIdb = this->GetFirstChild(itemId, cookieMonsta);
+				if(itemIdb.IsOk())
+					this->SelectItem(itemIdb, true);
+			}
+		}
+		else if((key) && (key==_("ENTER")) && (itemId.IsOk()))
+		{
+			wxTreeEvent myevent = wxTreeEvent(wxEVT_COMMAND_TREE_ITEM_ACTIVATED, this, itemId);
+			wxPostEvent(this, myevent);
+		}
+		else
+		{
+			event.Skip();
+		}
         }
         DECLARE_EVENT_TABLE();
 };
 BEGIN_EVENT_TABLE(PrjTree, wxTreeCtrl)
     EVT_RIGHT_DOWN(PrjTree::OnRightClick)
+    EVT_KEY_DOWN(PrjTree::OnKeyDown)
 END_EVENT_TABLE()
 #endif // !__WXMSW__
 
also when you close all editors it's nice for the project tree to gain focus so you can key to the next file to edit;
2nd patch;
--- src/sdk/cbeditor_old.cpp	2011-02-27 15:57:43.000000000 +0000
+++ src/sdk/cbeditor.cpp	2011-02-27 15:52:45.000000000 +0000
@@ -758,6 +758,11 @@
     DestroySplitView();
 
     delete m_pData;
+    size_t editorCount = Manager::Get()->GetEditorManager()->GetNotebook()->GetPageCount();
+    if(editorCount<1)
+    {
+        Manager::Get()->GetProjectManager()->GetTree()->SetFocus();
+    }
 }
 
 void cbEditor::DoInitializations(const wxString& filename, LoaderBase* fileLdr)
If I have pasted in the wrong place please let me know;
these are simple patched but make an essential difference for me;
cheers...