hello
i use #include <libplayercore/playercore.h> in my project.
To compile my project, i changed properties of 'main.cpp' (this file includes libplayercore/playercore.h).
in window
main.cpp > properties > advanced > Custom build
I put:
$compiler -Wall -fpic -g3 `pkg-config --cflags playercore` -c $file -o $object
and it worked for me.
Is there better way do to this?
I would like to use code cmpletion for libplayercore/playercore.h, but it doesn't work right now...