Author Topic: No codecompletion for OpenGL?  (Read 3422 times)

Offline r.stiltskin

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No codecompletion for OpenGL?
« on: January 25, 2009, 04:17:34 pm »
I'm working through some OpenGL tutorials.  I have no problem compiling & running the examples, but I noticed that there seems to be no codecompletion for any gl functions.  Codecompletion is working for everything else, including things defined in GL/glut.h, GL/glx.h, but apparently not for anything defined in GL/gl.h.

This seems to be the case even in the main.c sample file provided by the 'Create a new project / OpenGL project" wizard.

I'm using CB svn build 5390 in Ubuntu 8.04 with Mesa and FreeGlut3.

Is there something that I might have configured incorrectly?
« Last Edit: January 27, 2009, 09:03:03 pm by r.stiltskin »

Offline r.stiltskin

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Re: codecompletion for OpenGL
« Reply #1 on: January 27, 2009, 09:02:40 pm »
The same is true on my laptop (also running Ubuntu 8.04) with Code::Blocks svn build 5394.  Codecompletion works for GLX but not for GL.

Is this an Ubuntu problem, a Code completion plugin problem, or something I have configured wrong?