Author Topic: cbMP: A mediaplayer plugin  (Read 12252 times)

Offline jens

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Re: cbMP: A mediaplayer plugin
« Reply #15 on: June 02, 2009, 12:13:19 am »
i compile it successfully but it says me that the sdk version is different :(

I tried it too, the problem is not the sdk version, but  the dynamic libraries ( and
look at he Code::Blocks Logpane::
/home/[user]/.codeblocks/share/codeblocks/plugins/ not loaded (missing symbols?)

In Windows you just have to put this libraries to your Code::Blocks install. But in Linux (Ubuntu) i don't know
where to put it (i copied them in every folder that has something to do with Code::Blocks but i had no success :?)!!


It happens, because the medi-library of wxWidgets will not be loaded if you use default wx-config parameters.

I attach a patch, that makes the plugin compilable and installable on linux (debian 64-bit).
But I'm not able to play any files. I can load a file (mp3 or ogg), but if I want to play it (double-click in the playlist) the following MessageBox pops up:

Code: [Select]
Error: Couldn't open file!
                          Debuginfo: OpenSampleSource()

I also did not find a way to remove the file or add another one.

[attachment deleted by admin]

Offline PsYhLo

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Re: cbMP: A mediaplayer plugin
« Reply #16 on: June 02, 2009, 07:12:48 am »
@jens codeblocks crash when i try your way

Offline GeO

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Re: cbMP: A mediaplayer plugin
« Reply #17 on: June 02, 2009, 02:11:17 pm »
@ jens thx alot you fixed my problems with the libraries

Now cbMP works on Ubuntu (and on every OS with wxGTK support)!
I have updated the SVN repository (look at page 1)!
I created two build target Windows/Linux and i uploaded the libcbMP.cbplugin binary linked to the C::B svn rev 5616(from jens' repo) to

Greets GeO