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Create the frame using wxSmith, naming it as you like (i.e. MyFrame). This results in MyFrame.cpp and MyFrame.h being created.Implement the Thread class into own filesReference this class in your "MyFrame" class, or wherever needed. Notice that wxSmith has (by design) no interface to a wxThread, as it is not a GUI (related) class.
Can you give me a short example demonstrating this. I'm finding it a bit difficult to understand...
#include "MyThreads.h"