Settings -> Compiler ....Still no joy. Why?
Linker
Directories
- Compiler
- Linker
- Resource compiler
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3. Requirements
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Windows XP
Irrlicht SDK, version 1.2 (version 1.0 & 1.1 also work)
You might want to use a real operating system or a more recent version of Code::Blocks which contains workarounds for Vista.
Sorry for being OT, but I use and like Vista. It's at least far better than XP.
It takes a lot of resources, has a lower performance [...] breaks compatibility with software that worked perfectly [...] "we'll help you keep your system secure"And none of this is necessary or what any sane person would want. Also, it's not "we'll help you keep your system secure", but rather "We'll patronise you, you stupid motherf...er. We'll just do what we think is right, because we know better anyway".
The only thing I find interesting about Vista is what game developers will be able to achieve with DirectX 10 ;)This is one of the most severe implications of Vista. I'd wish that people finally realized how serious this trend is.
The long term implication of this is that OpenGLwill not havehas no access to techniques that are readily available in hardware, whichwillalredy does negatively impact all non-Windows-game or cross-platform or academic development.
When Microsoft announced that they intended to drop OpenGL in Vista, a lot of people were upset. But this exactly what is happening now, except it's the graphic card manufacturers who do it, and everybody is all too happy with it.