Code::Blocks Forums

User forums => Help => Topic started by: indigo0086 on December 27, 2007, 11:50:11 am

Title: C::B not parsing wxWidgets symbols upon startup
Post by: indigo0086 on December 27, 2007, 11:50:11 am
How do I get CB to automatically parse when the program starts up with the project automatically loaded.  I know it does so if I load the project manually, but if it reopens the last project automatically upon startup it doesn't re-parse.
Title: Re: C::B not parsing wxWidgets symbols upon startup
Post by: indigo0086 on December 29, 2007, 06:28:17 am
does anyone know how to help?
Title: Re: C::B not parsing wxWidgets symbols upon startup
Post by: dje on December 29, 2007, 09:39:04 am
Hi !

I have the same problem (for quite a long time) and I think it is a bug.
You can right click on the root of the symbols window and click on reparse to force it manually without reopen projects/workspace.

Dje
Title: Re: C::B not parsing wxWidgets symbols upon startup
Post by: jeancf on April 12, 2008, 09:55:19 am
Hi,

I work on a single project and I am experiencing the same problem. I find it irritating to have to go to the symbol tab and select "reparse now" in the context menu at every startup. I would be grateful if somebody could fix this.

Thanks!